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So, you’ve been designing “things” using Solidworks for a while now. Maybe you took a Solidworks class or two, maybe you didn’t. Either way, you got to the point where you want to design more complicated & organic shapes and you are struggling. After all, designing organic shapes typically requires surface modeling in Solidworks, which they don’t teach in most classes and is notoriously difficult. Plus, people you know have told you that Solidworks is the wrong tool for surfacing.
Well, your drafting class did you a disservice and those people who told you Solidworks isn’t good for surface modeling are wrong.
Here are some things you should know about Solidworks:
If you intend to surface model a lot, you may wonder why not turn to a different CAD program that is specialized for surface modeling.
Think about it this way, if you went to cook dinner in your kitchen and could only use ONE knife, which would you choose? Would you choose a small and nimble paring knife or a big butcher’s knife? Probably neither. After all, you can only have one knife, so you want an all around tool, not something specialized. That means choosing something like a medium-sized chef’s knife that works well for most things.
Sure, the chef’s knife isn’t ideal for small, intricate cuts, nor is it perfectly suited for breaking down a big chunk of meat. But, that chef’s knife is a workhorse that can get the job done in either case, even if there are specialty tools better suited to the task. And after working with a versatile chef’s knife for some time, you learn how to maximize its strengths and minimize its weaknesses so it does everything you need it to.
While you can learn multiple CAD software programs and switch back and forth between them seamlessly, many designers stick with one particular software for years at a time — most companies and certainly most individuals don’t have the budget for multiple software licenses, after all. Also, most CAD software has similar capabilities, but the controls and features live in different menus which can be frustrating to learn.
So, if you’re going to have only one 3D modeling program, Solidworks is a great choice. With proper instruction and enough practice, it can be your do-it-all secret weapon for surface modeling, just like that chef’s knife is for your culinary exploits.
One of Solidworks’ well-known benefits is the ability to 3D model parametrically. Parametric modeling allows users to create 3D models that are driven by parameters (dimensions, features, or other design parameters). This means that you can change the dimensions and/or shapes of existing features and sketches, click a button, and Solidworks magically updates the entire model. For most products and situations, it’s an incredible and useful ability.
However, just because you can 3D model things parametrically doesn’t mean that you should. There are plenty of shapes you’ll design that take so many features to create, you run the risk of one feature creating an error that ruins the entire model. Plus, all of those features increase your file size and require a lot of processing power each time the software regenerates the model. That’s why, sometimes, direct modeling is a superior approach.
Surface modeling from a parametric model in Solidworks inherently has some problems:
If you must use parametric modeling in Solidworks, you’ll need to perform some additional work on your solid model before starting surface modeling. Here’s how you can prepare a parametric file for surface modeling:
Pro-Tip: If you want to know how to effectively deal with Solidworks import errors, check out our Best Practices for Fixing Solidworks Import Errors
For surface modeling of organic shapes, I prefer the second option because reducing the risk of a part blowing up outweighs the benefits of the file being parametric. This is especially true because parametric modeling is only helpful if the changes you want to make are possible with your design strategy. If you try to make changes that you didn’t plan for, you’ll likely have to rebuild some or all of your document anyway — so, you might as well prepare your model for surface modeling correctly.
As a result, I often 3D model certain portions of a given design so that I can use as many features as I need to, without worrying about how messy my feature tree becomes. Once I get the result I’m hoping for, I do an error check on that surface or solid. If it passes inspection, I save the body as a Parasolid (*.X_T).
Then, I use the import command (Insert -> Feature -> Imported) to import it back into the feature tree. I error check the imported geometry and if it passes inspection, only then do I delete all of the features that created it (feature history).
I recommend this technique only for aspects of your product, not the whole thing. Let’s say you want to cut the top off of your part using a complex surface. You can model the entire part parametrically and use a dummy surface as a cutting tool. In that case, everything would be parametric except for the one item most likely to cause problems if it were parametric. Remember, you can always replace the dummy surface you used as a cutter with a new one.
Here are a few more tips for success:
Many people struggle to properly add draft when surface modeling organically shaped injection molded parts. Draft is critical for molded part designs because it facilitates part removal from the mold once the part is molded.
If you ever want to check a part’s draft, use the Draft Analysis tool (View -> Display -> Draft Analysis).
The Draft Analysis tool will color code your part as red, yellow, and green based on a draft plane that you select and a draft angle you choose. Your goal should be to see only red and green, no yellow (yellow indicates where draft is needed).
Here are 3 great ways to add draft your part:
The Draft command is the most commonly used tool to add draft to existing geometry. This is the one most often taught in training classes, and the tool that you would expect to use. What you might not know about the Draft feature is that it works on surfaces as well.
The most useful setting for this feature is choosing “Parting Line” as your type of draft instead of “Neutral Plane”. This allows you to choose an edge that will remain constrained to its current position while the adjoining face is drafted. That edge does not need to be flat, so this feature is incredibly helpful when designing organically shaped parts.
Pro-Tip: For tips on designing your draft angle for injection molded parts, check out our Our Best Tips for Designing Your Injection Mold
The Ruled Surface command is a great feature for creating drafted surfaces mostly from scratch. This feature will create a surface (not a solid), so it’s a surface modeling feature. To use “Ruled Surface” to create a drafted surface, choose the “Tapered to Vector” option and choose your draft plane as the vector. Then, choose an edge to begin your new surface. Lastly, you choose which direction you want the surface to go, by how much, whether you want the surface drafted IN or OUT, and at what angle.
Many engineers don’t know that Split Line can be a useful tool when drafting a part. If you select “Silhouette” as the type of split, you can choose a draft angle at the bottom. When you click ok, it will analyze the surface you selected and split it into two separate faces. One face will be in draft to the angle specified (or more) and the other will not. You can then use Ruled Surface or Draft to draft the undrafted face.
Solidworks is certainly not perfect. In fact, no 3D modeling software is. While Solidworks is not a surface modeling-specific program, it’s still adept at surfacing and can create virtually any product you can conceive — and th limitations of the program are worth the other benefits the software provides. Besides, with training and practice, you’ll find plenty of ways to work through any obstacle you come across.
So, get out there and get surfacing with Solidworks!
Additional Resources:
4. Fictiv has also created a tutorial on How to Setup Files for Multimaterial 3D Printing
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